Kankuro
勘九郎

勘九郎
Game text is machine-translated from the Chinese client. Corrections are welcome.
| Stars | |
|---|---|
| HP | 10,16010,32010,49010,65010,810 |
| Attack | 10,16010,32010,49010,65010,810 |
| Defense | 10,16010,32010,49010,65010,810 |
| Combat power | 10,16010,32010,49010,65010,810 |
| Bond bonus | Defense +20Defense +50Defense +90Defense +120Defense +150 |
| Shards to recruitShards for this starShards for this starShards for this starShards for this star | 103060100200 |
| Total shards | 1040100200400 |
Crab
Bubble Barrage
Summons a crab to join the fight. The crab appears at your side and fires a Bubble Barrage forward.
Bubble Barrage leaves a pool of water on the ground that slows targets standing on it by 50%.
Salamander
Salamander Venom
Hanzo of the Salamander sends out his salamander to assist you. The salamander bursts out of the ground and spits deadly venom forward, infecting the target.
Poisoned targets keep losing HP and have their attack reduced by 15%; the poison lasts 10 seconds. When used by Hanzo [Reanimation], the Salamander deals 30% more damage.
Wind Style: Vacuum Wave
Fires an accelerating tornado forward that pushes enemies away for 245% damage and blasts them into the air at maximum distance. Cooldown 23 seconds. Each use empowers you, making the next cast produce one more tornado, up to three.
Fire Style: Ghost Lantern
Creates a ghost lantern in front of you that floats in place for 10 seconds. When an enemy touches it, the lantern explodes for 198% damage. Recharge time 20 seconds.
Kankuro's Basic Attack is 4A, mainly controlling puppets to attack the target.
Tip The first three hits push the opponent forward; the final hit controls the puppet to launch the target. By controlling puppets, Kankuro can combo from a distance, and the 4A Basic Attack combo is recommended in actual combat.
Controls the puppet Karasu to rise and circle in the air, throwing explosive balls that explode after landing and blast targets away.
Controls the puppet Karasu to dash forward quickly, spinning and slashing the target.
Releases the puppet Kuroari to dash forward, capturing every target along the dash path into the puppet Kuroari's body, then impales them with the blades on the limbs of the puppet Karasu, and finally detonates Kuroari to heavily wound the targets.
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