Curse Mark
Kimimaro
君麻吕 · 咒印

Curse Mark
君麻吕 · 咒印
Game text is machine-translated from the Chinese client. Corrections are welcome.
| Stars | |
|---|---|
| HP | 10,49010,73010,97011,220 |
| Attack | 10,49010,73010,97011,220 |
| Defense | 10,49010,73010,97011,220 |
| Combat power | 10,49010,73010,97011,220 |
| Bond bonus | Attack +100Attack +180Attack +240Attack +300 |
| Shards to recruitShards for this starShards for this starShards for this star | 4060100200 |
| Total shards | 40100200400 |
Kamatari
Dance of the Twisting Wind
Temari sends out her Kamatari to assist you. Kamatari circles in the air and fires a barrage of sickle attacks at targets on the ground.
After Kamatari hits a target, it lowers the target's defense by 15% for 3 seconds.
Katsuyu
Healing Jutsu
Tsunade sends out her little Katsuyu to assist you. When Katsuyu lands, she knocks targets over a wide area into the air and heals the injuries of the whole team.
Katsuyu restores 25% HP to every member of the ninja team. When Tsunade, Haruno Sakura [Strength of a Hundred Seal] or Haruno Sakura [Great Ninja War] summons Katsuyu, she restores an extra 10% HP.
Forbidden Jutsu: Yin Healing Annihilation
Puts yourself in a Super Armor state for 3 seconds. Cooldown 44 seconds.
Wind Style: Vacuum Wave
Fires an accelerating tornado forward that pushes enemies away for 245% damage and blasts them into the air at maximum distance. Cooldown 23 seconds. Each use empowers you, making the next cast produce one more tornado, up to three.
Kimimaro [Curse Mark]'s Basic Attack is 3A, mainly using his tail bone whip for consecutive attacks.
Tip The first two hits leap forward and use the tail bone whip for multiple strikes, slamming the bone whip on the ground to knock the opponent airborne; the 3rd hit jumps up and uses the bone whip to chase the target in midair.
Draws out a bone whip and swings it forward to try to grab a target. If a target is successfully caught, pulls them closer and grows giant bone spikes from the back for a powerful follow-up, launching the target airborne.
Draws out a bone whip and swings it spinning in the air, attacking targets around you, launching them and pulling them closer to you.
Slams the ground to create many bone spikes ahead that pin the target, then grows a giant bone drill that keeps spinning, grinding the target and the bone spikes together to pieces.
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