Five-Tails Jinchuriki
Han
汉 · 五尾人柱力

Five-Tails Jinchuriki
汉 · 五尾人柱力
Game text is machine-translated from the Chinese client. Corrections are welcome.
| Stars | |
|---|---|
| HP | 10,49010,73010,97011,220 |
| Attack | 10,49010,73010,97011,220 |
| Defense | 10,49010,73010,97011,220 |
| Combat power | 10,49010,73010,97011,220 |
| Bond bonus | HP +100HP +180HP +240HP +300 |
| Shards to recruitShards for this starShards for this starShards for this star | 4060100200 |
| Total shards | 40100200400 |
Two-Tails Matatabi
Two-Tails: Claw Strike
Nii Yugito sends out her Matatabi to assist you. Matatabi pounces at a nearby target and damages it with her claws.
When used by Nii Yugito, Two-Tails Matatabi deals 30% more damage.
Crab
Bubble Barrage
Summons a crab to join the fight. The crab appears at your side and fires a Bubble Barrage forward.
Bubble Barrage leaves a pool of water on the ground that slows targets standing on it by 50%.
Wood Style: Cutting Technique
Creates wooden spikes that fall from the sky over an area ahead, dealing 199% damage and pinning enemies to the ground for 3 seconds. Cooldown 44 seconds. Hitting an enemy reduces cooldown by 5 seconds and lowers the enemy's DEF by 20% for 5 seconds.
Wind Style: Vacuum Wave
Fires an accelerating tornado forward that pushes enemies away for 245% damage and blasts them into the air at maximum distance. Cooldown 23 seconds. Each use empowers you, making the next cast produce one more tornado, up to three.
This ninja's Basic Attack has 6 hits in total, with a small attack range but some mobility.
Tip The first 3 hits push the enemy back; the 5th hit uses the momentum of the spin to kick upward, and the last hit drops quickly to follow up with a flying kick. The 6A combo is recommended in actual combat.
Uses steam to rush out quickly and slams the target with the strength of the whole body gathered in the fist.
Tip While in a steam state, you can push the joystick up or down to control the movement during the charge and increase damage. After using the skill, Perfect Steam becomes Normal Steam, and Normal Steam becomes no steam. The effect differs slightly when cast in the air.
Uses steam to rush out quickly, gathers the strength of his whole body into his fists, and delivers a Triple Strike forward.
Tip The skill has a long movement distance. In the steam-enhanced state you can press up or down on the joystick to control the movement during the charge, which also increases damage. After using the skill, Perfect Steam becomes normal steam.
When the skill is used in midair, Han dives from the air to attack, and after landing uses steam to throw a heavy punch.
Tip When used in midair, it interrupts the flying kick and instead spins in the air, then lands and adds a heavy punch. Use it flexibly depending on the situation.
Gathers chakra to form steam that boosts your speed and strength, and can also be blasted out to attack the target.
Tip A short press enters Normal Steam state; press again to enter Perfect Steam state, in which movement speed increases and basic attacks and skills are enhanced. While in a steam state, hold to release the steam for greater damage. If you press Basic Attack during the skill's ending phase, you directly use the final hit of the basic attack chain, the Steam Burst Kick.
In the steam state, holding releases steam for greater damage; pressing the basic attack as the skill ends directly uses the last part of the basic attack, Steam Burst Foot.
Tip This is Han's core skill, with two forms: normal steam and Perfect Steam. In both steam forms, the Y-axis movement ability of the 4th basic attack's Thomas sweep is also increased.
Transforms into the Five-Tails, bursts out and tramples the target underfoot.
Tip Using the Ultimate increases its damage based on your steam state and clears the steam state.
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