Animal Path
Pain
佩恩 · 畜生道

Animal Path
佩恩 · 畜生道
Game text is machine-translated from the Chinese client. Corrections are welcome.
| Stars | |
|---|---|
| HP | 10,49010,73010,97011,220 |
| Attack | 10,49010,73010,97011,220 |
| Defense | 10,49010,73010,97011,220 |
| Combat power | 10,49010,73010,97011,220 |
| Bond bonus | Attack +100Attack +180Attack +240Attack +300 |
| Shards to recruitShards for this starShards for this starShards for this star | 4060100200 |
| Total shards | 40100200400 |
Salamander
Salamander Venom
Hanzo of the Salamander sends out his salamander to assist you. The salamander bursts out of the ground and spits deadly venom forward, infecting the target.
Poisoned targets keep losing HP and have their attack reduced by 15%; the poison lasts 10 seconds. When used by Hanzo [Reanimation], the Salamander deals 30% more damage.
Crab
Bubble Barrage
Summons a crab to join the fight. The crab appears at your side and fires a Bubble Barrage forward.
Bubble Barrage leaves a pool of water on the ground that slows targets standing on it by 50%.
Wind Style: Vacuum Wave
Fires an accelerating tornado forward that pushes enemies away for 245% damage and blasts them into the air at maximum distance. Cooldown 23 seconds. Each use empowers you, making the next cast produce one more tornado, up to three.
Release: Disperse
Bursts chakra outward from your body in a medium range, dealing 298% damage to enemies and removing their Super Armor, stealth, Taijutsu active effects, and movement speed bonuses, clearing your own negative statuses, and granting a brief burst of movement speed when your chakra is full. Cooldown 30 seconds.
Pain [Animal Path]'s Basic Attack has four hits. The first three are close-range Taijutsu strikes that push the enemy back; the 4th spins while holding a black rod to attack the target multiple times, and the last hit knocks them away.
Tip The Basic Attack flows smoothly, and combos are highly stable overall.
Use this skill to change the summoned beast used by the Summoning Jutsu skill.
Pain [Animal Path] can choose to summon one of three summoned beasts depending on the battlefield situation.
Tip The three summoned beasts have independent cooldowns. The summoned Archaeopteryx grants Pain [Animal Path] increased movement speed, the summoned Panda grants Pain [Animal Path] Super Armor, and the summoned Chameleon grants Pain [Animal Path] invisibility.
Pain [Animal Path] summons a beast that charges forward to bite and fling the target, and finally splits into three and rams into the target.
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