Gate of Death
Might Guy
迈特凯 · 死门

Gate of Death
迈特凯 · 死门
Game text is machine-translated from the Chinese client. Corrections are welcome.
| Stars | |
|---|---|
| HP | 11,22011,62012,030 |
| Attack | 11,22011,62012,030 |
| Defense | 11,22011,62012,030 |
| Combat power | 11,22011,62012,030 |
| Bond bonus | Attack +220 · Defense +220Attack +300 · Defense +290Attack +370 · Defense +370 |
| Shards to recruitShards for this starShards for this star | 100100200 |
| Total shards | 100200400 |
Katsuyu
Healing Jutsu
Tsunade sends out her little Katsuyu to assist you. When Katsuyu lands, she knocks targets over a wide area into the air and heals the injuries of the whole team.
Katsuyu restores 25% HP to every member of the ninja team. When Tsunade, Haruno Sakura [Strength of a Hundred Seal] or Haruno Sakura [Great Ninja War] summons Katsuyu, she restores an extra 10% HP.
Giant Clam
Mirage: Water Burst
Hozuki Gengetsu sends out his giant clam to assist you. The clam bursts out of the ground and creates a huge steam explosion.
When the Giant Clam appears, the whole ninja team's movement speed rises by 15% for 15 seconds.
Release: Disperse
Bursts chakra outward from your body in a medium range, dealing 298% damage to enemies and removing their Super Armor, stealth, Taijutsu active effects, and movement speed bonuses, clearing your own negative statuses, and granting a brief burst of movement speed when your chakra is full. Cooldown 30 seconds.
Forbidden Jutsu: Yin Healing Annihilation
Puts yourself in a Super Armor state for 3 seconds. Cooldown 44 seconds.
Attacks with Taijutsu. 1A pushes the enemy forward with a gut punch, 2A pushes the enemy forward with a straight punch, 3A charges slightly, then teleports in front of the enemy to elbow and knock them away, 4A teleports behind the enemy and unleashes a triple kick in midair, and 5A steps through the air to a higher place, then drops down to strike the enemy hard.
Tip The Basic Attack deals high damage and has multiple segments of movement. It can be used to bait out the enemy's Substitution and open distance.
After activating 'Burn!', the damage presentation is enhanced.
Tip The enhanced Basic Attack has an enhanced damage presentation.
With all Eight Gates restricting chakra flow thrown open, every limit on the body's power is removed, and Might Guy gains dozens of times the strength to surpass the five Kage, and can even move through the air by stomping on it at high speed.
Tip Using Evening Elephant after Heaven's Drive gradually improves its performance based on the number of times Heaven's Drive was used.
While in the “Burn!” state, the skill's damage output is enhanced.
Tip After using “Burn!” and entering the clothes-burst state, the skill's damage output is enhanced.
Usable only after opening the Eighth Gate of the Eight Gates, the Gate of Death. He punches the air to form an air cannon shaped like an elephant's foot to attack the target.
Tip Releasing this skill directly makes him dash forward quickly and deliver a finishing blow to the target; you can also swipe Basic attack to unleash Evening Elephant directly at distant targets.
Following up after each stage of Skill 1 produces a different attack. After a downward Evening Elephant, using it after the 2nd stage turns Guy into a red afterimage that chain-attacks the enemy, then hits with Evening Elephant. Using it after the 3rd stage knees the enemy high into the air, leaps up and knocks them to the ground, fires multiple downward Evening Elephant strikes, and finishes the enemy with a heavy downward Evening Elephant.
Tip Following up after Skill 1 produces different effects. Making good use of the invincibility on the 2nd-stage follow-up and the grab on the 1st- and 3rd-stage follow-ups makes your assault hard for the enemy to withstand.
While in the “Burn!” state, the skill's damage output is enhanced.
Tip After using “Burn!” and entering the clothes-burst state, the skill's damage output is enhanced.
Bursts out with full-body power to charge up, then rushes out to surround the target at the center and unleashes Evening Elephant in succession, its power rising with each hit, and finally uses Body Flicker to the target's side for a finishing blow.
Tip Due to the side effects of the Gate of Death, Might Guy's HP gradually decreases over time in his normal state. When HP first drops below 50%, the Ultimate is replaced by activating the Final Form, and HP no longer decreases over time. In the Final Form, hold the Ultimate to unleash the Eight Gates Final Ultimate: Night Guy!
Used by tapping the Ultimate button while in the “Burn!” state. The skill's damage output is enhanced.
Tip After using “Burn!”, you must tap to use it. Holding the button turns it into the Night Guy Ultimate instead.
Used by holding the Ultimate button while in the “Burn!” state. After charging in place, Guy conjures a red dragon head, sprints forward at high speed and finishes the enemy with the earth-shaking Night Guy. If the enemy is not defeated, Guy dies. If the enemy is defeated, he survives.
Tip A single-hit Ultimate with extremely high damage that can deal terrifying damage on a critical hit. Being a single hit, the enemy cannot avoid it with Substitution. However, if the enemy is not defeated, Guy dies on the spot.
When Might Guy enters the field he opens the Gate of Death, and over the course of the match he loses a percentage of his total HP over time. After his HP first drops below half, he can burn himself further: his top burns away, he gains a movement speed bonus and higher skill attack power, and unlocks the Night Guy Ultimate. After the clothes burst, tap the Ultimate button to use Evening Elephant: Five-Footed, or hold it to use Night Guy.
Tip Might Guy loses HP over time, but once at half HP he gets a chance to burn a second time, which increases his movement speed and enhances his damage output.
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