Boy
Orochimaru
大蛇丸 · 少年

Boy
大蛇丸 · 少年
Game text is machine-translated from the Chinese client. Corrections are welcome.
| Stars | |
|---|---|
| HP | 10,16010,32010,49010,65010,810 |
| Attack | 10,16010,32010,49010,65010,810 |
| Defense | 10,16010,32010,49010,65010,810 |
| Combat power | 10,16010,32010,49010,65010,810 |
| Bond bonus | Defense +20Defense +50Defense +90Defense +120Defense +150 |
| Shards to recruitShards for this starShards for this starShards for this starShards for this star | 103060100200 |
| Total shards | 1040100200400 |
Salamander
Salamander Venom
Hanzo of the Salamander sends out his salamander to assist you. The salamander bursts out of the ground and spits deadly venom forward, infecting the target.
Poisoned targets keep losing HP and have their attack reduced by 15%; the poison lasts 10 seconds. When used by Hanzo [Reanimation], the Salamander deals 30% more damage.
Sand Shukaku
Wind Style: Air Bullet
"No matter where you are, you are ultimately one. Someday, you will become one again. You will have different names and forms, and unlike when you were inside me, you will be properly guided to what true power is. When that time comes..."
That stinking fox…
Release: Disperse
Bursts chakra outward from your body in a medium range, dealing 298% damage to enemies and removing their Super Armor, stealth, Taijutsu active effects, and movement speed bonuses, clearing your own negative statuses, and granting a brief burst of movement speed when your chakra is full. Cooldown 30 seconds.
Wind Style: Vacuum Wave
Fires an accelerating tornado forward that pushes enemies away for 245% damage and blasts them into the air at maximum distance. Cooldown 23 seconds. Each use empowers you, making the next cast produce one more tornado, up to three.
Orochimaru [Boy]'s Basic Attack has 4 hits, attacking enemies with taijutsu and Hidden Shadow Snake Hands.
Tip The first two hits push the target forward with taijutsu, and the 4th hit sends out Hidden Shadow Snake Hands to grab the opponent. Orochimaru [Boy]'s Basic Attack combo is quite stable, and a 4A combo is recommended in battle.
Summons two white snakes forward to attack the target; when used in the sprint state, he quickly climbs to the branch overhead with Hidden Shadow Snake Hands. When using the skill on a branch, he drops from the air to attack the target ahead with snake hands, and can control the direction with the up and down joystick.
While running, he uses Hidden Shadow Snake Hands to quickly climb to the top of the stage.
Tip Released while running, he climbs straight to the top of the stage, avoiding the opponent's ground attacks.
Released while at the top, he attacks the enemy downward, then Tsunade and Jiraiya enter and launch a joint attack.
Tip Releasing it at the top exits the dash state: he attacks from the air and brings in Tsunade and Jiraiya for a joint attack, and finally Tsunade sends the enemy and Jiraiya flying together.
Orochimaru dashes forward to attack the target, then starts sprinting; in the sprint state, tapping the basic attack throws a kunai forward at the target. When he reaches a corner, pressing the skill again gathers chakra in his feet to run up the wall and climb to the branch overhead. Orochimaru, who has mastered chakra control, can also hang upside down or walk freely on branches, and throw explosive kunai downward at the target.
Tip When throwing explosive kunai downward, you can control the direction with the up and down joystick; while on a branch, double-tap the joystick to return quickly to the ground. The state ends early after throwing 4 kunai or explosive kunai.
Orochimaru throws shuriken forward, and Hiruzen spits out Wind Style: Cyclone to form a whirlwind carrying the shuriken. Then Orochimaru uses the Shuriken Shadow Clone Technique, and Hiruzen spits out Fire Dragon Bullets to help form a huge fire tornado that destroys the target.
Tip In Hiruzen's heart, Orochimaru was always his beloved genius pupil.
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