Great Ninja War
Karin
香燐 · 忍界大战

Great Ninja War
香燐 · 忍界大战
Game text is machine-translated from the Chinese client. Corrections are welcome.
| Stars | |
|---|---|
| HP | 10,49010,73010,97011,220 |
| Attack | 10,49010,73010,97011,220 |
| Defense | 10,49010,73010,97011,220 |
| Combat power | 10,49010,73010,97011,220 |
| Bond bonus | Defense +100Defense +180Defense +240Defense +300 |
| Shards to recruitShards for this starShards for this starShards for this star | 4060100200 |
| Total shards | 40100200400 |
Crab
Bubble Barrage
Summons a crab to join the fight. The crab appears at your side and fires a Bubble Barrage forward.
Bubble Barrage leaves a pool of water on the ground that slows targets standing on it by 50%.
Salamander
Salamander Venom
Hanzo of the Salamander sends out his salamander to assist you. The salamander bursts out of the ground and spits deadly venom forward, infecting the target.
Poisoned targets keep losing HP and have their attack reduced by 15%; the poison lasts 10 seconds. When used by Hanzo [Reanimation], the Salamander deals 30% more damage.
Release: Disperse
Bursts chakra outward from your body in a medium range, dealing 298% damage to enemies and removing their Super Armor, stealth, Taijutsu active effects, and movement speed bonuses, clearing your own negative statuses, and granting a brief burst of movement speed when your chakra is full. Cooldown 30 seconds.
Wind Style: Vacuum Wave
Fires an accelerating tornado forward that pushes enemies away for 245% damage and blasts them into the air at maximum distance. Cooldown 23 seconds. Each use empowers you, making the next cast produce one more tornado, up to three.
Karin [Great Ninja War]'s Basic Attack has 5 hits, attacking the target with taijutsu.
Tip The first 2 hits are kicks that push the target forward, 3A dashes to launch the target, and the slide of 4A sweeps the ground. If 4A hits the target, Karin [Great Ninja War] is recommended to follow up with a 3A combo in battle.
Karin leaps and kicks the target, then can press the basic attack to jump up, stomp on the target as she falls, and unleash a raging barrage of blows.
Tip While Karin is in the air, she can be moved with the joystick.
A unique ability of the Uzumaki clan. When used, multiple chakra chains extend from the back; combined with the Uzumaki clan's powerful chakra, they can even rival a Tailed Beast.
Tip Tap: Karin fires a chain forward. If it hits the edge of the stage, the chain sticks there for a while and she gains a sub-skill; with it, Karin retracts the chain and uses the pull to fly toward the edge. During this she can grab the target and slam it hard into the wall, then smash down on the target herself. If she hits no target during the flight, Karin stays at the edge for a moment and can press the basic attack to branch into a follow-up.
Hold: Karin fires two chains forward, binds the target, then slams it hard into the ground.
When Karin [Great Ninja War] connects her chains to the wall edge, she gains a sub-skill. On release she reels in the chains and flies toward the wall edge, and can grab a target along the way. If she grabs one, she slams them into the wall edge.
Tip After using the sub-skill, she pulls herself quickly to the wall, and can grab enemies during the flight. After Karin [Great Ninja War] reaches the wall edge, pressing the basic attack button kicks the target diagonally downward.
When the skill is held, Karin [Great Ninja War] fires two chains forward.
Tip After this skill hits the target, the chains grab them and then slam them downward, striking the target quickly for damage.
Karin bursts out several chakra chains and continuously attacks the target.
Tip Physical Healing: one of the Uzumaki clan's abilities. By biting her own skin, she can quickly recover her own injuries or another's.
Damage Karin takes is not deducted immediately; hold the sub-skill Physical Healing to continuously recover the health she has lost.
When Karin [Great Ninja War] and Uchiha Sasuke [Susanoo] are on the field together, after Sasuke wins, Karin appears to heal Sasuke's injuries.
When Karin [Great Ninja War] takes damage, her HP is not deducted immediately but remains as white HP, and she can then use the sub-skill Physical Healing. When she is on the team with Uchiha Sasuke [Susanoo], after Sasuke wins a round, Karin [Great Ninja War] heals him, and at the start of the next round Sasuke recovers some HP.
Tip In real matches, create distance first and then use the sub-skill to recover HP.
Sub-skill buttons
Each icon carries the id of one of this ninja's skill rows on a sub-skill button in the game's skill list.
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