Great Ninja War
Might Guy
迈特凯 · 忍界大战

Great Ninja War
迈特凯 · 忍界大战
Game text is machine-translated from the Chinese client. Corrections are welcome.
| Stars | |
|---|---|
| HP | 10,65010,97011,30011,620 |
| Attack | 10,65010,97011,30011,620 |
| Defense | 10,65010,97011,30011,620 |
| Combat power | 10,65010,97011,30011,620 |
| Bond bonus | HP +150HP +270HP +350HP +440 |
| Shards to recruitShards for this starShards for this starShards for this star | 4060100200 |
| Total shards | 40100200400 |
Gamaryu
Toad Water Gun
Uzumaki Naruto sends out his Gamaryu to assist you. Gamaryu appears behind you and spits a water jet forward, damaging targets in range.
Being washed by the Toad Water Gun reduces your own skill cooldowns, while hitting a target slows it.
Shark
Shark: Devour
Hoshigaki Kisame sends out his shark to assist you. The shark appears behind you, leaps forward in an arc, and devours the target on impact.
When the Shark appears, the whole ninja team's attack rises by 12% for 15 seconds.
Secret Scroll: Chakra
Using the scroll directly adds 2 Ultimate points. Cooldown 49 seconds.
Forbidden Jutsu: Yin Healing Annihilation
Puts yourself in a Super Armor state for 3 seconds. Cooldown 44 seconds.
In his normal form, Guy's Basic Attack has 4 hits, mainly attacking enemies with nunchaku and taijutsu.
Tip The first two hits push the enemy forward at close range and cause hitstun; the third hit launches the opponent with the nunchaku, and the final fourth hit follows up with a heavy punch that sends the opponent high into the air.
After Guy opens the Gate of View, the Basic Attack has 4 hits. Compared with Normal, this state has a larger Basic Attack range, and you can move while spinning.
Tip The first two Basic Attack hits are melee strikes that push the enemy forward and cause stiffness, the 3rd hit can move freely and launches, and the 4th and final hit adds a heavy punch that sends the opponent high into the air
After Guy opens the Gate of Wonder, the Basic Attack has 5 hits. The attack speed is faster than Normal.
Tip The first two Basic Attack hits are melee strikes that push the enemy forward and cause stiffness, the 3rd and 4th hits can move freely and launch, and the 5th and final hit adds a heavy punch that sends the opponent high into the air
Quickly swings the Double Fang to dash forward and attack targets along the way.
After Guy opens the Eight Gates - Gate of View, he can hold to use this skill: Guy keeps spinning the nunchaku in his hands, and pressing again unleashes a finishing blow.
Tip The skill can be released by holding, during which Guy keeps swinging the nunchaku at the opponent and can move freely. Pressing the skill again charges forward.
After Guy opens the Eight Gates - Gate of Wonder, holding to use this skill makes Guy move and attack the enemy at greater speed, and pressing again unleashes a stronger finishing blow.
Tip In the Gate of Wonder state, you can also hold to release the skill and gain a movement speed bonus, and pressing the skill again charges forward at even greater speed.
Unleashes the Konoha Whirlwind to knock the target back, follows up with the Konoha Rising Rock Crusher, and finishes with the Double Fang Assault!
Tip Holding Basic attack after casting the skill triggers the finishing move directly; using Double Fang Assault Rush during the cast switches to the Passionate Combo for the attack instead.
After Guy opens the Eight Gates - Gate of View and attacks the enemy with the taijutsu combo, he finishes with the Fire Phoenix.
Tip After opening the Gate of View, each sweeping hit of the release can move along the Y axis, giving some ability to throw off alignment for an opener. He finally attacks the opponent with the Fire Phoenix, which also has a sweeping effect.
After Guy opens the Eight Gates - Gate of Wonder and attacks the enemy with the taijutsu combo, he finishes with the Daytime Tiger.
Tip Guy in the Gate of Wonder state also has the ability to throw off alignment for an opener, and when he finally attacks the opponent with the Daytime Tiger, it also has a sweeping effect.
Uses the Double Fang to strike repeatedly and drive the target into the ground, then leaps up and uses the Ninja Turtle's power to finish the target on the ground.
Tip In the normal state the Ultimate is Eight Gates: Gate of View; once opened, it boosts move performance and replaces the Ultimate with Eight Gates: Gate of Wonder, and opening the Gate of Wonder boosts move performance further and unlocks the final Ultimate. When Might Guy carries Secret Scroll: Chakra, he recovers one Ultimate point the first time his Ultimate points are emptied.
Opens the Eight Gates - Gate of Wonder.
Tip Releasing the Ultimate again after opening the Gate of View opens the Gate of Wonder, further enhancing skills and basic attacks.
Using the Ultimate again after Guy opens the Eight Gates - Gate of Wonder strikes the enemy with the nunchaku and finally finishes the enemy using the Ninja Turtle.
Tip An Ultimate with extremely high damage, suited for finishing off the opponent.
Swiping to Skill 1 while releasing Youth Combo triggers the combo "Hot-Blooded Combo". Guy lands a multi-hit taijutsu combo on the enemy. After opening the Eight Gates, the combo skill's damage increases.
Tip The combo skill deals damage quickly and includes a grab effect.
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