New Year Limited
Yamato
大和 · 新春限定

New Year Limited
大和 · 新春限定
Game text is machine-translated from the Chinese client. Corrections are welcome.
| Stars | |
|---|---|
| HP | 10,49010,73010,97011,220 |
| Attack | 10,49010,73010,97011,220 |
| Defense | 10,49010,73010,97011,220 |
| Combat power | 10,49010,73010,97011,220 |
| Bond bonus | Defense +100Defense +180Defense +240Defense +300 |
| Shards to recruitShards for this starShards for this starShards for this star | 4060100200 |
| Total shards | 40100200400 |
Toad Sages
Toad Chorus
Jiraiya summons two Toad Sages to assist you. The Toad Sages use the Toad Chorus Genjutsu to inflict prolonged mental attacks on the target.
When Jiraiya summons the Toad Sages, they can dispel some of the target's buffs.
Six-Tails Saiken
Corrosive Gas
After Six-Tails appears, it spits a beam of corrosive gas forward to attack the opponent and blur their vision.
Acid dripping from the opponent forms acid pools on the ground that slow them; the pools last 15 seconds.
Fire Style: Ghost Lantern
Creates a ghost lantern in front of you that floats in place for 10 seconds. When an enemy touches it, the lantern explodes for 198% damage. Recharge time 20 seconds.
Wind Style: Vacuum Wave
Fires an accelerating tornado forward that pushes enemies away for 245% damage and blasts them into the air at maximum distance. Cooldown 23 seconds. Each use empowers you, making the next cast produce one more tornado, up to three.
Yamato's Basic Attack has 4 hits in total, using his arm guards, a wooden mallet and Wood Style. 1A turns and swings an arm guard to push the target forward, 2A swings the mallet upward to knock the target airborne, 3A fires a wooden spike forward to pierce the target, and 4A leaps forward and slams down a wooden carving to briefly grab the target. Linking the 2nd skill into a Basic Attack triggers 4A directly.
Tip 4A has a grabbing effect. Combined with the grabbing effects of skills, it can effectively drain the target's Super Armor time.
Yamato takes out a piece of wood, carefully carves and works it, and builds it into one of 3 kinds of contraption; the contraption starts attacking when an enemy is in front of it. Contraptions can be built on platforms.
Tip A short press releases a contraption that fires wooden spikes forward, a long press releases a wooden claw contraption that grabs the target, and swiping Basic attack releases a contraption that scatters wooden spikes.
Swipe the basic attack to release the scatter contraption. Yamato pulls out a wooden board and mallet and builds a scatter contraption. When a target is within range, the contraption triggers and fires a large volley of wooden spikes upward that fall down and launch the target. Can be used together with Skill 2 to set the contraption on a wooden stake.
Tip Has a wide attack range, which grows further when used with Skill 2 stakes stacked in height. Its delayed trigger also provides some protection.
Hold to release the wooden claw contraption. Yamato pulls out a wooden board and mallet and builds a wooden claw contraption. When a target is within range, the contraption triggers and extends a wooden arm forward to grab the target. Can be used together with Skill 2 to set the contraption on a wooden stake.
Tip A contraption with a grab effect, useful for dealing with ninjas that have super armor.
Yamato forms seals, then creates a wooden platform in front of him that can be stood on; Yamato can build another platform on top of a platform; at most 5 platforms can be created in the Arena.
Tip A short press creates a long platform, and a long press creates a high platform; platforms can be stacked up to 3 levels high; during recovery, tapping Basic attack directly uses the last hit of the Basic attack, and swiping Skill 1 quickly climbs onto a platform to build a contraption; when there are more than 5 platforms in the Arena, the earliest created platform is destroyed.
Yamato uses Wood Style to raise a tall wooden stake that launches the target. Skill 2 has two charges. Yamato can use the sub-skills to go up and down the stakes. After climbing up, using Skill 2 again builds a new stake on top of an existing one. If a stake is blocked by another stake when created, the earlier stake is destroyed. Stakes can reach three levels and are destroyed after taking a certain amount of damage.
Tip Tall stakes are useful against ninjas without anti-air skills, and they extend the contraption's attack range much more than flat stakes.
When Yamato is on or near a stake, the sub-skills for climbing up and down are unlocked, letting him move between stakes. Swiping the basic attack during Skill 2 triggers a 4A on the spot, leaping forward and slamming down. Swiping Skill 1 during Skill 2 quickly climbs the stake and sets up the Skill 1 contraption on it.
Tip By releasing Yamato's Skill 2 and Skill 1 multiple times, you can form different combinations that keep the target from approaching, and open on the target using contraptions whose range has been extended by the stakes.
Yamato creates several wooden bars, grabs the opponent ahead, and wraps them in a wooden ball; Yamato then creates a mechanical wood dragon that, after soaring through the air, bites the opponent trapped in the wooden ball and slams them heavily into the ground.
Sub-skill buttons
Each icon carries the id of one of this ninja's skill rows on a sub-skill button in the game's skill list.
Not tied to a button
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