Wandering Ronin
Konan
小南 · 漂泊浪客
Wandering Ronin
小南 · 漂泊浪客
Game text is machine-translated from the Chinese client. Corrections are welcome.
| Stars | |
|---|---|
| HP | 10,65010,97011,30011,620 |
| Attack | 10,65010,97011,30011,620 |
| Defense | 10,65010,97011,30011,620 |
| Combat power | 10,65010,97011,30011,620 |
| Bond bonus | Attack +150Attack +270Attack +350Attack +440 |
| Shards to recruitShards for this starShards for this starShards for this star | 4060100200 |
| Total shards | 40100200400 |
Panda
Stall Collapse
Summons a panda to join the fight. The panda appears overhead and slams down.
When the Panda appears, the whole ninja team gains Super Armor.
Toad Sages
Toad Chorus
Jiraiya summons two Toad Sages to assist you. The Toad Sages use the Toad Chorus Genjutsu to inflict prolonged mental attacks on the target.
When Jiraiya summons the Toad Sages, they can dispel some of the target's buffs.
Release: Disperse
Bursts chakra outward from your body in a medium range, dealing 298% damage to enemies and removing their Super Armor, stealth, Taijutsu active effects, and movement speed bonuses, clearing your own negative statuses, and granting a brief burst of movement speed when your chakra is full. Cooldown 30 seconds.
Secret Scroll: Chakra
Using the scroll directly adds 2 Ultimate points. Cooldown 49 seconds.
In the White Crane state, the Basic Attack has 4 hits: the first 2A are forward swings that push the target, 3A holds an umbrella and attacks the target with continuous spins, launching them (the joystick can be used to move during this), and 4A uses a paper spike to grab the opponent, then deals explosion damage.
Tip The Basic Attack is fairly stable overall, and when 4A hits, it can hold the target for a long time
In Black Butterfly, the Basic Attack is 5A. 1A swings a kunai to push forward, 2A slashes upward to launch the opponent, 3A has Konan turn into butterflies and use Body Flicker above for a kick, 4A throws a paper shuriken, and 5A thrusts forward; if it hits, she grabs the opponent and draws her blade for a finishing slash.
Tip After launching the opponent with the Basic Attack, you can keep combo-ing them in midair, and 5A has a brief grab on hit.
Paper Dance: Crane: creates a small paper tornado straight ahead that pulls in nearby targets and keeps attacking. Paper Dance: Evasion: turns and stabs the target ahead; on hit, circles behind the target to finish it.
Tip Can be held to release during the day-night shift.
Konan turns and thrusts forward. If it hits the opponent, she circles behind them and finishes. She is briefly invulnerable during the turn. After the skill is enhanced, hitting an enemy makes her appear in alternation, unleashing all her moves one by one.
Tip A quick dash attack with brief invulnerability during the turn.
Paper Dance: Separation: creates a paper wheel that rolls forward to attack the target and returns after reaching its maximum distance. Paper Dance: Butterfly: hides under the cover of night, advances a paper umbrella to attack the target, then appears and finishes the target with a blade.
Tip Can be held to release during the day-night shift.
Konan turns and becomes sheets of paper that dash forward, then swings a blade. During the turn you can control movement with the joystick. Once enhanced, she wraps the enemy in the Paper Technique, slowly walks up to the enemy, and when dark clouds cover the sun, the lurking Black Butterfly appears and finishes them.
Tip You can move along the Y axis during the turn, and you cannot be hit while dashing. When cast enhanced, the following skills carry a grab effect.
The first part of the release shifts day and night. The second part, a powerful finishing technique, changes Konan's current form.
Tip I gaze at the wounded crane in the night, like looking up at a god.
Konan gathers paper to bind the enemy in a field of spider lilies, then slowly appears in the sky above. Borrowing the power of a god, she cuts off the world's cause and effect with a single angelic slash, and an explosion finishes the enemy. After the Ultimate ends, Konan changes to the White Crane form.
Tip The Ultimate carries a grab effect, and a skill can be linked when it ends.
Wandering Konan has two forms, White Crane and Black Butterfly: White Crane from 6 AM to 6 PM, and Black Butterfly from 6 PM to 6 AM. In battle with a full Ultimate gauge, Wandering Konan can use the Ultimate to switch forms and deal one hit of damage to surrounding enemies. After the cast, a brief alternation between day and night begins, and when the countdown ends she switches to the corresponding state and spends 1 Ultimate point.
Tip Pay attention to the day and night form changes.
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