Winter Pajamas
Shizune
静音 · 冬日睡衣

Winter Pajamas
静音 · 冬日睡衣
Game text is machine-translated from the Chinese client. Corrections are welcome.
| Stars | |
|---|---|
| HP | 10,49010,73010,97011,220 |
| Attack | 10,49010,73010,97011,220 |
| Defense | 10,49010,73010,97011,220 |
| Combat power | 10,49010,73010,97011,220 |
| Bond bonus | Defense +100Defense +180Defense +240Defense +300 |
| Shards to recruitShards for this starShards for this starShards for this star | 4060100200 |
| Total shards | 40100200400 |
Kamatari
Dance of the Twisting Wind
Temari sends out her Kamatari to assist you. Kamatari circles in the air and fires a barrage of sickle attacks at targets on the ground.
After Kamatari hits a target, it lowers the target's defense by 15% for 3 seconds.
Enma
Enma: Frenzy
Sarutobi Hiruzen sends out his Enma to assist you. Enma unleashes a powerful combo forward and launches the target into the air.
When Enma appears, the whole ninja team's critical rate rises by 15% for 15 seconds.
Forbidden Jutsu: Yin Healing Annihilation
Puts yourself in a Super Armor state for 3 seconds. Cooldown 44 seconds.
Ice Style: Frozen Snow
Creates two small blizzards that spin in place around you. The first use empowers you, making the next cast stronger. Deals 119% damage to enemies, and enemies hit are frozen for 1 second(s) and thaw when damaged. Hitting an enemy reduces cooldown by 5 seconds.
Shizune's Normal Basic Attack is 5A. 1A is a forward push, 2A turns for a two-hit leg sweep kick, 3A leaps and hammers down, 4A spins and pulls out a ribbon to wrap the enemy in a gift box, and 5A pulls out a giant lollipop and jumps to smash down in pursuit!
Tip The Normal Basic Attack combo is quite stable, and 4A has a grab effect.
In the Angry state, Shizune's Basic Attack is 5A in total. In a rage she takes out her work manual to teach the enemy a lesson! 1A slams down, 2A swings up, 3A charges and swings the enemy around, 4A throws the work manual and then dashes forward, 5A furiously smacks the enemy away with a slipper; if 4A misses the enemy, the follow-up attacks will not trigger.
Tip In the Angry state, Basic Attack 4A on hit keeps the opponent launched, and you can use the follow-up movement to keep distance.
Shizune takes out a pillow and swings it forward, finally throwing the pillow out to rest.
Tip In the angry state, Shizune dashes forward quickly, grabs the enemy, and slaps them.
Shizune dashes forward quickly to grab the enemy. On a hit she pulls out a slipper and slaps wildly, then finishes with a charged smack that sends the enemy flying. If the grab misses, her momentum carries her sliding forward a short distance.
Tip A dash grab skill. On a hit it keeps the target grabbed, so it can be used to counter super armor ninjas.
Shizune crouches to search for gifts, then pulls out a big pine tree and smashes it forward. If it hits an enemy, it grabs the enemy into the tree, then adds a star and gift boxes to the pine tree one by one, and finally she turns around and the pine tree bursts.
Holding lets her use "Let's Hand Out Presents!": Shizune takes out a pile of gifts and throws it forward, and when the pile reaches its end it causes a TonTon-shaped explosion.
Tip In the angry state, Shizune launches a continuous three-hit kick combo, ending with a heavy stomp. If the third kick misses the target, the stomp is not triggered.
Shizune digs out a pile of presents and hurls them at the enemy, and when the presents land they blow up into "Tonton clouds".
Tip A ranged attack skill that can be used to take the initiative quickly.
Shizune charges forward with a sweeping kick that sends the enemy upward, then leaps up and kicks in a spin in the air, slams the enemy down with a downward chop, and charges up a heavy stomp on a hit. If the first kick misses, there is no follow-up attack.
Tip Dashes forward and continues the combo, with the later attacks done in the air. Good to use when you want to deal damage.
Shizune summons an army of TonTon standees to charge the enemy and launch them into the air, then throws an alarm clock with an explosive tag at the enemy, creating a fireworks explosion.
Tip Shizune's mood value changes during battle. Using Skill 2 "Let's Decorate the Room!" and "Let's Hand Out Presents!", as well as being disturbed, drains Shizune's mood value. After using Skill 2 or being disturbed, if her mood value is too low, she enters the angry state, and her skills and normal attacks change. In the angry state, Shizune cannot be disturbed, and her mood value recovers slowly; when it is full, she leaves the angry state.
While Shizune in her normal state casts Skill 2 "Let's Decorate the Room!", "Let's Hand Out Presents!", and Skill 1 "Let's Take a Break!", touching Shizune can disturb her action. Note: touching Shizune to disturb her has no effect while you are tapping a button.
The energy bar below Shizune's health bar represents her mood, and it recovers over time. A short press of Skill 2 lowers the mood, or while she is using any basic skill you can touch Shizune to disturb her work, which ends her current action and makes her quickly Body Flicker over and stomp her feet to show her annoyance. When Shizune's mood is 0, her basic attack, Skill 1 and Skill 2 all change in that state, and she cannot be disturbed.
Tip If you move the joystick or press another button while touching her, she will not respond to the disturbance!
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