Amano
雨乃

雨乃
Game text is machine-translated from the Chinese client. Corrections are welcome.
| Stars | |
|---|---|
| HP | 10,49010,73010,97011,220 |
| Attack | 10,49010,73010,97011,220 |
| Defense | 10,49010,73010,97011,220 |
| Combat power | 10,49010,73010,97011,220 |
| Bond bonus | Defense +100Defense +180Defense +240Defense +300 |
| Shards to recruitShards for this starShards for this starShards for this star | 4060100200 |
| Total shards | 40100200400 |
Gamaken
Toad Frenzy
Jiraiya sends out his Gamaken to assist you. Gamaken attacks continuously forward with his club and shield, damaging targets in range.
When Gamaken appears, the whole ninja team's defense rises by 20% for 15 seconds.
Kamatari
Dance of the Twisting Wind
Temari sends out her Kamatari to assist you. Kamatari circles in the air and fires a barrage of sickle attacks at targets on the ground.
After Kamatari hits a target, it lowers the target's defense by 15% for 3 seconds.
Release: Disperse
Bursts chakra outward from your body in a medium range, dealing 298% damage to enemies and removing their Super Armor, stealth, Taijutsu active effects, and movement speed bonuses, clearing your own negative statuses, and granting a brief burst of movement speed when your chakra is full. Cooldown 30 seconds.
Ice Style: Frozen Snow
Creates two small blizzards that spin in place around you. The first use empowers you, making the next cast stronger. Deals 119% damage to enemies, and enemies hit are frozen for 1 second(s) and thaw when damaged. Hitting an enemy reduces cooldown by 5 seconds.
Amano's Basic Attack is 4A. The first 2A hits swing the Water Mantis Scythe forward, 3A leaps into the air with a spinning attack, and 4A dashes in with a cross slash. If you swipe the stick up on 3A, Amano uses Call Teammate to bring Shishio onto the field, who releases Sand Lion in the air to charge forward, exploding on hitting the target; if you swipe the stick down on 3A, he Body Flickers to the air ahead and smashes down with a Sand Hammer
Tip After the teammate enters and completes the combined attack, they stay on the field to fight alongside Amano. If you swipe the stick after 3A while the current teammate is already on the field, Amano immediately calls them to his side
Amano condenses a Water Style blade like a mantis arm and charges forward with a slashing assault.
Tip If used after Koji grabs an enemy, Amano Body Flickers into the air and dashes downward with a slash. If used while invisible, Amano dashes forward and seizes the opponent with the mantis blade, then executes them.
If you use Skill 1 after Koji's Sand Fortress Fist hits and launches the target, Amano body-flickers behind Koji, crosses her twin sickles and dashes down from the air with a slash.
Tip Quickly closes the distance to chase.
If you use Skill 1 while stealthed after Shishio releases Polarized Sand Formation: Hot Sand Camouflage, Amano spreads her arms with sickles and dashes forward. On hit she hooks the target with her left sickle, then turns and executes the target with a flashy cross slash.
Tip Attack by surprise. The dash carries a grab effect and can counter super armor.
Amano uses Call Teammate to bring a teammate onto the field to use a skill. When the teammate is Koji, a short press makes Koji use Sand Fortress Fist, creating a sand shield to block enemy attacks, then dash in to seize the enemy with the shield and pin them to the ground, and finally smash down with a sand hammer to finish. Holding makes Koji defend for longer, and swiping the Basic attack calls Koji to the front of Amano. When the teammate is Shishio, a short press makes Shishio use Sand Formation: Awe-Halting Sand, summoning a lion made of sand to attack the enemy. Holding makes Shishio use Polarized Sand Formation: Heat-Sand Camouflage, turning all teammates invisible. Swiping the Basic attack calls him to the front of Amano.
Tip Amano can also use Call Teammate during the fourth stage of the Basic attack by pressing up or down. Only one teammate can be on the field at a time, and Amano can switch the current teammate through a sub-skill. Teammates can be attacked, and when in danger they Body Flicker away and put Amano's Call Teammate sub-skill on cooldown. Amano cannot summon that teammate again until the sub-skill's cooldown ends.
When Shishio is on the field, tap Skill 2 and Shishio uses Sand Formation: Might-Halting Sand, summoning three sand lions that pounce forward to attack. Swipe basic attack with Skill 2 and Shishio first body-flickers in front of Amano, then uses Sand Formation: Might-Halting Sand on the target. Hold Skill 2 and Shishio uses Polarized Sand Formation: Hot Sand Camouflage to disrupt the target's perception, making himself and Amano stealthy for a while.
Tip A ranged attack skill. Releasing it with a basic attack swipe lets you attack quickly from Amano's position. Holding it grants stealth, and using Skill 1 during stealth can also grab the target directly.
At the start of a match, before using Call Teammate, tapping the lower sub-skill calls Shishio onto the field. If a teammate is already on the field, tapping the lower sub-skill switches in the other teammate.
Tip Switch teammates quickly to use their skills more flexibly and fight in coordination with them.
Tap the upper sub-skill and Amano summons water mosquitoes at her own position that restore HP to allies in range. Swiping Skill 2 or the lower sub-skill from the upper sub-skill summons the water mosquitoes at the teammate's position instead.
Tip Within the water mosquitoes' range, both Amano and her teammate recover HP directly.
A team combo attack from Amano's squad. Shishio first uses Blinding Desert Formation: Dense Sand to disrupt the enemy's senses, then the invisible Amano and Koji attack the enemy in succession, and finally Amano's Water Mantis delivers the finishing blow
Tip As a medical ninja, Amano can use a sub-skill to cast Medical Water Style: Water Mosquito to heal allies within range. In addition, Amano and her teammates can each use Amano's Medical Water Style: Water Jellyfish only once per match to restore HP once when HP falls below a certain threshold
Amano can call teammates Shishio or Koji to fight alongside her through basic attack 3A with a joystick swipe up or down, Skill 2, or Skill 2's lower sub-skill. While any teammate is on the field, using Skill 2 performs that teammate's matching move. Only one teammate can be on the field at a time, and a teammate on the field has super armor. The three have independent HP bars but share Skill 2's cooldown.
Tip At the same time the lower sub-skill goes on cooldown. When the cooldown ends, you can use the lower sub-skill to call back the teammate who is off the field, and the teammate can be called out again after the lower sub-skill cooldown ends.
When Amano or a teammate falls below a certain HP, Medical Water Style: Water Jellyfish triggers automatically. A water jellyfish appears on Amano or the teammate to help restore HP, then dries up and disappears. Amano, Shishio and Koji can each trigger it once per match.
Tip Triggers automatically at low HP, so Amano and her teammates are not easily defeated.
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