Boy
Ebisu
惠比寿 · 少年

Boy
惠比寿 · 少年
Game text is machine-translated from the Chinese client. Corrections are welcome.
| Stars | |
|---|---|
| HP | 10,16010,32010,49010,65010,810 |
| Attack | 10,16010,32010,49010,65010,810 |
| Defense | 10,16010,32010,49010,65010,810 |
| Combat power | 10,16010,32010,49010,65010,810 |
| Bond bonus | Attack +20Attack +50Attack +90Attack +120Attack +150 |
| Shards to recruitShards for this starShards for this starShards for this starShards for this star | 103060100200 |
| Total shards | 1040100200400 |
Baku
Wind Style: Great Gale
Shimura Danzo sends out his Baku to assist you. Baku appears behind you, opens its mouth, and uses Wind Style to pull the target in front of it.
When Baku appears, the whole ninja team's movement speed rises by 25% for 15 seconds.
Sand Shukaku
Wind Style: Air Bullet
"No matter where you are, you are ultimately one. Someday, you will become one again. You will have different names and forms, and unlike when you were inside me, you will be properly guided to what true power is. When that time comes..."
That stinking fox…
Wind Style: Cyclone
Using the scroll creates a large tornado spinning in place that pulls in enemies and deals 272% damage. Skill recharge time is 30 seconds. Passing through the cyclone increases your movement speed.
Fire Style: Ghost Lantern
Creates a ghost lantern in front of you that floats in place for 10 seconds. When an enemy touches it, the lantern explodes for 198% damage. Recharge time 20 seconds.
The Basic Attack is 5A. 1A and 2A are kunai slashes, 3A is a dashing forward thrust, 4A summons Genma for a spinning slash, and 5A has Boy Ebisu and Genma leap up together for a cross slash on the enemy.
Tip On Basic Attack 5A he jumps into the air, and while airborne, the Basic Attack and Skills 1 and 2 change.
Tapping Basic Attack in midair releases the Ebisu Slash: Ebisu holds a kunai and chops straight down at the opponent. If it hits, he uses the momentum to jump again and adjust his position in midair, and you can tap Basic Attack again to release another Ebisu Slash.
Tip When the midair slash hits an enemy, it can be released continuously to repeatedly combo the opponent in midair.
Ebisu thrusts forward with a kunai, and after hitting an enemy flips backward to adjust his position. Tapping skill 1 in the air releases Explosive Meteor: Ebisu turns and throws three kunai with explosive tags forward, which stick in the ground and explode after a short delay.
Tip When the energy bar is full, aerial skill 1 becomes Explosive Meteor Barrage: Ebisu spins quickly and throws a large number of explosive-tag kunai in all directions, which explode together after a short delay as Ebisu lands, finishing the enemy.
Tap Skill 1 in midair to use Explosive Meteor: Ebisu turns and throws three kunai with explosive tags forward, which stick into the ground and explode after a brief delay.
Tip A ranged attack skill. The shuriken launch the enemy again when they explode, which can be used to pull the target around.
When the energy bar is full, midair Skill 1 becomes Explosive Meteor Barrage: Ebisu spins rapidly and throws a large number of explosive-tag kunai in all directions, and when Ebisu lands they explode together after a brief delay, finishing the enemy.
Tip A wide-area attack skill that can be used to counter, avoid damage and pressure the opponent.
Ebisu leaps in place and unleashes his own unique fighting style in the air: tapping Basic attack in the air releases the Ebisu Slash, where Ebisu chops straight down at the opponent with a kunai; if it hits, he uses the momentum to jump again and adjust his position in the air, and can then tap Basic attack again to release another Ebisu Slash. Tapping skill 2 in the air releases the Ebisu Kick, a diagonal downward dash kick at the enemy; if it hits an enemy, he flips backward and adjusts his position in the air, and can then tap skill 2 again to release another Ebisu Kick. When the energy bar is full, tapping skill 2 in the air releases the Ebisu Super Kick: Ebisu summons his little friends to leap into the air together and launches a powerful super combo to finish the opponent!
Tip Each time the Ebisu Kick or Ebisu Slash hits an enemy, the energy bar gains one segment; when the energy bar is full, aerial skill 2 becomes the Ebisu Super Kick.
Tap Skill 2 in midair to use Ebisu Kick, dashing diagonally downward to kick the enemy. If it hits, he does a backflip and adjusts his position in the air, and you can tap Skill 2 again to use Ebisu Kick once more.
Tip When the midair kick hits the enemy successfully, it can be used repeatedly to keep chaining combos on the opponent in the air.
When the energy bar is full, tap Skill 2 in midair to use Ebisu Super Kick: Ebisu summons his little friends and leaps into the air with them, then unleashes a powerful super combo to finish off the opponent!
Tip The enhanced kick deals heavy damage and fast output.
Ebisu Squad, move out! Shiranui Genma and Might Guy arrive with Body Flicker to help Ebisu strike the enemy, and finally Ebisu throws a large number of explosive tags and finishes the enemy in grand style!
Tip The road of the elite is a busy one, so please remember to book an appointment for your next challenge!
Young Ebisu has a 5-segment energy bar under his HP bar. Each time Ebisu Kick or Ebisu Slash hits the enemy, one segment is added. When the energy bar is full, midair Skill 2 becomes Ebisu Super Kick.
Tip Chaining combos frequently in the air enhances the skill and widens your advantage further.
Combos players post for this ninja, best first. Vote here, or pick one to see its note and video.
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