Beach Volleyball
Haruno Sakura
春野樱 · 沙滩排球

Beach Volleyball
春野樱 · 沙滩排球
Game text is machine-translated from the Chinese client. Corrections are welcome.
| Stars | |
|---|---|
| HP | 10,65010,97011,30011,620 |
| Attack | 10,65010,97011,30011,620 |
| Defense | 10,65010,97011,30011,620 |
| Combat power | 10,65010,97011,30011,620 |
| Bond bonus | HP +150HP +270HP +350HP +440 |
| Shards to recruitShards for this starShards for this starShards for this star | 4060100200 |
| Total shards | 40100200400 |
Sand Shukaku
Wind Style: Air Bullet
"No matter where you are, you are ultimately one. Someday, you will become one again. You will have different names and forms, and unlike when you were inside me, you will be properly guided to what true power is. When that time comes..."
That stinking fox…
Salamander
Salamander Venom
Hanzo of the Salamander sends out his salamander to assist you. The salamander bursts out of the ground and spits deadly venom forward, infecting the target.
Poisoned targets keep losing HP and have their attack reduced by 15%; the poison lasts 10 seconds. When used by Hanzo [Reanimation], the Salamander deals 30% more damage.
Fire Style: Burst Flame Bullet
Releases fire tracking bullets from your body that quickly home in on random enemies, dealing 223% damage. Cooldown 23 seconds. Each use empowers you, making the next cast's flames stronger.
Wind Style: Wind Slaughter Formation
Creates a slowly advancing whirlwind ahead that pulls in enemies and deals 237% damage. Cooldown 25 seconds.
Volleyball Sakura's Basic Attack is 5A. 1A is a punch, 2A is a leg sweep, 3A is a forward elbow strike, 4A spins backward in a leap and throws a volleyball forward, and 5A runs forward and spikes the ball, splashing water. If you pull the stick down when 4A throws the ball, the ball bounces away farther, and 5A becomes a diving motion as Volleyball Sakura tries to lunge forward and catch the ball.
Tip The Basic Attack is quite flexible overall. When the 5A is used in the opposite direction of 4A, Volleyball Sakura also cannot reach the ball and turns it into a dive, lunging in the reverse direction.
Hits the enemy away like a volleyball.
Swiping to skill 2 releases the combo skill "Run, Bloom, Always Upward!".
Tip "Huh, what did I just hit away?~"
Swiping Skill 2 from Skill 1 unleashes a combo: Volleyball Sakura charges forward, and on hit she packs the enemy into a volleyball, body-flickers to knock the enemy up into the sky, then leaps up and follows with a spike that smashes the enemy back to the court.
Tip Quickly grabs the target to deal damage and can be used to counter super armor.
Skill 2 changes depending on whether a volleyball is on the field. When there is no volleyball on the field, Volleyball Sakura's skill 2 is a serve; when there is a volleyball on the field, the skill becomes a dig step.
Tapping the serve is a spike serve, and swiping Basic attack is an underhand serve.
Holding the dig step lets you quickly move to the ball's position before it hits the ground, jump and spike it, while building up the energy bar.
Once the energy bar is full, receiving the ball again and spiking it becomes a powerful finishing blow.
Tip Sometimes she accidentally unleashes her monstrous strength, but Sakura heals her opponents with medical ninjutsu after the match.
"Sorry, I didn't hurt you, did I?"
When there is a volleyball on the field, this skill becomes Setup Step. Tap to use it: Volleyball Sakura moves a distance to adjust her position, and you can control the Y-axis with the joystick during it. Hold Skill 2 and Volleyball Sakura quickly moves to where the ball will land and jumps up for a spike; you can pull the joystick to control the ball's Y-axis direction. While the ball has not hit the ground, you can chain multiple spikes!
Tip Serving with basic attack 4A also switches Skill 2 to Setup Step, but if Skill 2 is on cooldown it will not switch. A ball served by basic attack 4A can also be received by holding Setup Step.
After hitting the ball multiple times, the energy bar under the HP bar keeps building up. Once it is full, Volleyball Sakura leaps up and spins, empties the energy bar, and finishes the enemy with a powerful splashing spike! You can also adjust your Y-axis position with the joystick during it.
Tip If the ball accidentally hits the ground during the rally, the energy bar is emptied.
Serve, pass, power spike, finishing blow!
Tip Pulling down Basic attack on the fourth Basic attack hit makes Katsuyu bounce the ball back even farther.
"Lady Katsuyu, if you use that much force I won't be able to catch it!"
These outfits give the ninja a battle form of its own. Stats stay the same; the skills below are the ones that change.


Sakura tosses the ball upward and swims up after it, stirring a school of fish to attack the enemy. Then the tide recedes and everything returns to calm.
Tip That day, she saw the world outside.
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