Boy
Yakushi Kabuto
药师兜 · 少年

Boy
药师兜 · 少年
Game text is machine-translated from the Chinese client. Corrections are welcome.
| Stars | |
|---|---|
| HP | 10,16010,32010,49010,65010,810 |
| Attack | 10,16010,32010,49010,65010,810 |
| Defense | 10,16010,32010,49010,65010,810 |
| Combat power | 10,16010,32010,49010,65010,810 |
| Bond bonus | Attack +20Attack +50Attack +90Attack +120Attack +150 |
| Shards to recruitShards for this starShards for this starShards for this starShards for this star | 103060100200 |
| Total shards | 1040100200400 |
Kamatari
Dance of the Twisting Wind
Temari sends out her Kamatari to assist you. Kamatari circles in the air and fires a barrage of sickle attacks at targets on the ground.
After Kamatari hits a target, it lowers the target's defense by 15% for 3 seconds.
Gamaryu
Toad Water Gun
Uzumaki Naruto sends out his Gamaryu to assist you. Gamaryu appears behind you and spits a water jet forward, damaging targets in range.
Being washed by the Toad Water Gun reduces your own skill cooldowns, while hitting a target slows it.
Ice Style: Frozen Snow
Creates two small blizzards that spin in place around you. The first use empowers you, making the next cast stronger. Deals 119% damage to enemies, and enemies hit are frozen for 1 second(s) and thaw when damaged. Hitting an enemy reduces cooldown by 5 seconds.
Water Style: Surge Wave
Creates a water tornado centered on yourself for 1.2 seconds, during which you are invulnerable, dealing 277% total damage to enemies. Moving or attacking ends the state. Cooldown 35 seconds.
Boy Yakushi Kabuto's Basic Attack is 4A. 1A is a punch, 2A is consecutive broom pokes, 3A is a horizontal sweep that launches the enemy, and 4A summons a friend to join and chase. Once all three friends have joined, 4A changes to grabbing the enemy with a net, and if the grab connects, the enemy is continuously attacked by the wasps in the net.
Tip The Basic Attack is quite stable; using the 4A combo is recommended in actual fights.
Little Kabuto calls on Headmistress Nono to help him. Nono first jumps in, and during the middle part you can freely control her, but she cannot turn. While controlling Nono (the yellow bar period) you can press Basic attack, and Nono attacks the enemy with a three-hit Chakra Scalpel combo; if the yellow bar ends, it is released automatically; Nono leaves after the three-hit combo.
While controlling Nono, if Little Kabuto is attacked, Nono becomes extremely angry and attacks the enemy with the three-hit Chakra Scalpel combo.
Tip Nono can block projectiles and charging attacks ahead, protecting the kids behind her.
While Nono is protecting, Little Kabuto only takes attacks from behind.
Little Kabuto calls on all the kids to attack the enemy together. When the kids touch an enemy they seize it into a cloud of smoke; after a while the smoke fades, and the kids deliver a final blow to the enemy and return behind Little Kabuto.
Tip On the last hit of Little Kabuto's Basic attack, a random kid is summoned. Once all the kids are gathered, the last hit of Basic attack uses a bug net to seize the enemy, and the seized enemy is attacked continuously by the hornets inside.
Under normal conditions the kids follow Little Kabuto in a set order, and leave when attacked.
The three progress bars below Little Kabuto's health bar represent three different kids; when a bar is full, the matching kid first walks toward the enemy and then uses his or her own special attack:
Urushi (the black-haired boy) throws wooden kunai and wooden shuriken forward in a row;
Hedgehog (the gray-haired boy) pushes forward a balloon tied with an explosive tag;
The brown-haired girl throws a hornet nest at the enemy, and when the nest shatters the hornets inside chase and attack the enemy within a certain range.
Little Kabuto first throws a large number of kunai with explosive tags, then the tags explode, and then Orochimaru appears to help Little Kabuto; Orochimaru uses Wind Style: Great Breakthrough to form a fire tornado that finishes the enemy.
The three friends summoned by basic attack can all be on the field at once and follow behind Young Yakushi Kabuto; if they take an attack while on the field, they leave. The progress bars under Young Yakushi Kabuto's HP bar correspond to the three different friends (Urushi, the Hedgehog and the Brown-Haired Girl). The matching bar gradually fills, and when full, that friend moves toward the enemy and unleashes a special attack.
Tip Urushi: throws wooden kunai and wooden shuriken. Hedgehog: advances as an explosive-tag balloon that explodes when it touches the enemy. Brown-Haired Girl: after the wasp nest shatters, wasps appear and keep attacking enemies in range.
Combos players post for this ninja, best first. Vote here, or pick one to see its note and video.
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