Shinki
新希

新希
Game text is machine-translated from the Chinese client. Corrections are welcome.
| Stars | |
|---|---|
| HP | 10,16010,32010,49010,65010,810 |
| Attack | 10,16010,32010,49010,65010,810 |
| Defense | 10,16010,32010,49010,65010,810 |
| Combat power | 10,16010,32010,49010,65010,810 |
| Bond bonus | Defense +20Defense +50Defense +90Defense +120Defense +150 |
| Shards to recruitShards for this starShards for this starShards for this starShards for this star | 103060100200 |
| Total shards | 1040100200400 |
Kamatari
Dance of the Twisting Wind
Temari sends out her Kamatari to assist you. Kamatari circles in the air and fires a barrage of sickle attacks at targets on the ground.
After Kamatari hits a target, it lowers the target's defense by 15% for 3 seconds.
Shinga
Shinga: Petrifying Venom
Summons Shinga, who bursts out of the ground and then spits petrifying venom at the enemy. The venom turns the enemy to stone.
When used by Uzumaki Boruto, Shinga's breath deals more damage.
Lightning Style: Lightning Strike
Locks onto an enemy ahead and, after a short delay, drops a lightning bolt that deals 213% damage and stuns the enemy in place. Cooldown 22.5 seconds. When hit, you can hold to release it, and after a while two lightning bolts strike the enemy.
Release: Disperse
Bursts chakra outward from your body in a medium range, dealing 298% damage to enemies and removing their Super Armor, stealth, Taijutsu active effects, and movement speed bonuses, clearing your own negative statuses, and granting a brief burst of movement speed when your chakra is full. Cooldown 30 seconds.
1A swings iron sand in a forward sweep, 2A chases with continuous iron sand strikes, 3A summons a bull-horn puppet and flickers behind the target for a forward claw strike, 4A forms a giant iron sand hand to grab the target, and 5A unleashes a flurry of iron sand punches, finally slamming the target into the ground and leaving an Iron Sand Mark. If Basic Attack is held during 5A, Shinki keeps pounding the target with iron sand fists for higher damage.
Tip The Basic Attack is fairly stable. When comboing for damage, hold during 5A to hit rapidly. Note that if 4A misses, the follow-up attacks will not trigger.
While the Basic Attack yellow ring lasts, the summoned horned puppet stays on the field. At this point a rhythmic 2A releases the special Basic Attack, driving the puppet to perform a Triple Strike while resetting the yellow ring.
Tip The special Basic Attack 2A can pull the target in and pressure them from a safe distance.
Condenses iron sand into a fist and fires it out.
Swipe Basic attack to transform it into a palm.
Tip If the enemy has already been grabbed by Iron Sand Binding Coffin, this skill is replaced by "Invincible Black Iron Fist".
When the target is bound by the Iron Sand Binding Coffin, the Skill 1 icon changes, and following up with Skill 1 then performs an added combo: Invincible Black Iron Fist. Shinki Body Flickers to the target with sand, forms a giant Black Iron Fist and smashes the Iron Sand Binding Coffin and the target together!
Tip Keeps the target grabbed and deals heavy damage, so it can be used to block the Substitution window and add extra damage.
Normal state: tap to release Iron Sand Guardian; during it, tap Basic attack to release Iron Sand Time Rain.
Enhanced state: after Iron Sand Guardian is released you can move; during it, tap Basic attack to release Iron Sand Time Rain, and after being hit, press Basic attack again to release Iron Sand Wings.
Tip This skill can be used when the iron sand energy fills one bar.
When the iron sand energy is completely full, this skill is enhanced.
When the energy bar is full, the skill is enhanced. After using it, Shinki enters the absolute defense state, during which he has super armor and can move freely. When the energy bar runs out, the state ends, and Shinki empties all of his iron sand energy, turns himself to sand and moves freely for a while. Upon releasing basic attack, he immediately spreads his Iron Sand Wings to knock the target away, then scatters iron sand feathers in the air to attack continuously.
Tip The skill provides super armor for a long time and strongly counters ninjas without a grab. Pairing it with basic attack follow-ups for movement lets you counter attacks that last a long time.
Shinki summons a puppet to grab the enemy ahead, then takes off with Iron Sand Wings and finally turns into a iron sand drill to finish the enemy!
Tip “The Hidden Sand Village is the strongest!”
Not tied to a button
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