Summer Limited
Kurotsuchi
黑土 · 夏日限定

Summer Limited
黑土 · 夏日限定
Game text is machine-translated from the Chinese client. Corrections are welcome.
| Stars | |
|---|---|
| HP | 10,65010,97011,30011,620 |
| Attack | 10,65010,97011,30011,620 |
| Defense | 10,65010,97011,30011,620 |
| Combat power | 10,65010,97011,30011,620 |
| Bond bonus | Defense +150Defense +270Defense +350Defense +440 |
| Shards to recruitShards for this starShards for this starShards for this star | 4060100200 |
| Total shards | 40100200400 |
Crab
Bubble Barrage
Summons a crab to join the fight. The crab appears at your side and fires a Bubble Barrage forward.
Bubble Barrage leaves a pool of water on the ground that slows targets standing on it by 50%.
Salamander
Salamander Venom
Hanzo of the Salamander sends out his salamander to assist you. The salamander bursts out of the ground and spits deadly venom forward, infecting the target.
Poisoned targets keep losing HP and have their attack reduced by 15%; the poison lasts 10 seconds. When used by Hanzo [Reanimation], the Salamander deals 30% more damage.
Release: Disperse
Bursts chakra outward from your body in a medium range, dealing 298% damage to enemies and removing their Super Armor, stealth, Taijutsu active effects, and movement speed bonuses, clearing your own negative statuses, and granting a brief burst of movement speed when your chakra is full. Cooldown 30 seconds.
Genjutsu: Dark Walk Technique
Instantly deals 214% damage to enemies in a medium range and has a 100% chance to reduce their vision for 3.3 seconds. Cooldown 30 seconds. After a hit, your first attack on the enemy from behind deals increased damage.
In Heavy Form, the Basic Attack has 5 hits: 1A is an advancing punch, 2A pushes out a wave with both hands, 3A is a spinning leg attack, 4A crouches and slams three pillars of waves up from underground to launch the opponent (the immense force blows the sun hat high into the air), and 5A rushes forward to grab the opponent, puts the sun hat back on, then swings a powerful arm to send the opponent flying. Heavy Form Basic Attack 2A and 4A can release conch shells, and their position can be controlled with the direction keys.
Tip If the 5A grab misses, she will simply retreat and catch her sun hat to put it back on.
The Light Form Basic Attack is also 5A: 1A and 2A are consecutive pushing kicks, 3A spirals into the air and knocks the enemy away, 4A swings a wave in the air and chops down, 5A dives to hit the opponent then rises and slams down, and if it hits, follows with an upward kick; if 5A misses the opponent on the slam, there is no follow-up. Light Form Basic Attack 2A and 4A can produce a conch, and its position can be controlled with the direction keys.
Tip While 3A is launching, you can use the direction keys to briefly control Summer Kurotsuchi's floating direction.
Tap to summon a conch in front of Kurotsuchi; hold to summon a conch and then kick it out.
Tip When there is no conch on the field, a conch matching Kurotsuchi's own form is summoned; otherwise the conch already on the field is summoned. When kicking out a conch, if Kurotsuchi and the conch are in different forms, the conch's form changes; when kicking out a conch, you can choose the direction with the joystick.
Hold to summon a conch and kick it out in one motion, and the conch keeps spinning and moving while it glows. The heavy conch moves slowly, and if it touches an opponent in its path while glowing it knocks them away and deals damage, and while spinning it can block some projectile skills. The light conch moves faster, and if it touches an opponent in its path while glowing it stuns them and deals damage.
Tip Holding to release the conch makes it keep spinning and attacking targets along its route.
In Heavy form, Kurotsuchi jumps and stomps down heavily, splashing water; in Light form, Kurotsuchi takes off her hat and dashes forward quickly, kicking up waves. When Kurotsuchi is hovering in the air during the 3rd or 4th hit of her Light form Basic attack, this skill changes into a fast diagonal downward stomp.
Tip When jumping in Heavy form, the joystick controls cross-axis movement, and at the peak you can choose the landing direction with the joystick. When this skill hits a conch, a follow-up skill is formed depending on Kurotsuchi's own form and the form of the conch hit; there are four follow-up forms (Light-Light, Light-Heavy, Heavy-Light, Heavy-Heavy).
When Heavy-form Summer Kurotsuchi's Skill 2 hits a moving heavy conch, it forms the heavy-heavy follow-up. Summer Kurotsuchi lifts the heavy conch and throws it down onto the opponent's head. If it hits a stationary heavy conch, she throws it out the same way. After the heavy conch hits an opponent, it resumes moving and spins along for a while. When hitting the heavy conch, pulling the joystick in the opposite direction changes the direction the conch is thrown.
Tip A ranged attack skill that deals high damage quickly.
When Light-form Summer Kurotsuchi's Skill 2 hits a heavy conch on the field, Summer Kurotsuchi rides the heavy conch and slides along with it. During this you can control the movement direction with the joystick, and she keeps attacking opponents in her path. The heavy conch keeps spinning forward for a while and then stops. Tapping basic attack while riding the heavy conch ends the slide immediately and kicks forward.
Tip While riding the heavy conch, Summer Kurotsuchi can also block projectile attacks three times.
When Light-form Summer Kurotsuchi's Skill 2 hits a light conch, it forms the light-light follow-up. Summer Kurotsuchi lifts the light conch into the air for a while, and you can control her movement with the joystick. Tapping basic attack or the duration ending throws the light conch downward.
Tip After picking up the conch, you can freely choose the direction to throw it from the air, which suppresses the opponent's movement further.
When Heavy-form Summer Kurotsuchi's Skill 2 hits a light conch, it forms the heavy-light follow-up. The light conch is ignited, flashes red all over and spins on the spot, searching for opponents trying to approach it. If no opponent comes near during this, it spins for a while and then stops flashing red, and it immediately tracks the opponent and kicks up a wave of sea water when it hits.
Tip When an opponent enters the light conch's attack range and triggers its chase, you can dodge its tracking with movement, but the fast-moving light conch will still remain on the field.
Kurotsuchi rides a Heavy conch, ramming the enemies ahead back and forth, summons a roaring wave to sweep the enemies up, then pushes them along the sea surface at high speed with the conch, and finally leaps into the air and lands gracefully.
Tip Can connect to Summer Spin; releasing the Ultimate clears the conches on the field. Other mechanics: hitting a conch with the 2nd and 4th hits of the Basic attack makes it spin, and you can choose the direction the conch moves after being hit with the joystick; if Kurotsuchi's form differs from the conch's when the Basic attack hits it, the conch's form changes.
Summer Kurotsuchi has two forms, light and heavy. The heavy form stands on the ground, and the light form floats in the air. Hold basic attack and drag the direction key during the last hit of a basic attack or a skill's recovery, and Kurotsuchi turns and moves to perform a Form Switch, with an indicator of the current form appearing above her head. Summer Kurotsuchi's basic attack and skills both change in different forms, and the basic attack icon changes with them.
Tip By switching forms and pairing them with conchs of different forms, you can produce different effects.
These outfits give the ninja a battle form of its own. Stats stay the same; the skills below are the ones that change.


Kurotsuchi summons 4 Heavy conchs to pincer the enemy in front. The conchs then converge toward the center, rolling the enemy around nonstop. Finally, Kurotsuchi delivers a powerful punch that sends the conchs and the enemy flying.
Tip Can be linked from Summer Spin. Using an Ultimate clears the conchs on the field. Additional mechanics: the second and fourth hits of the Basic attack will make a conch spin when they hit it, and you can choose the conch's movement direction after being hit with the joystick. If Kurotsuchi's form differs from the conch's when her Basic attack hits it, the conch's form will change.
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